About me

I'm Carmen Daniela Cordoba Martinez, a designer and artist working across augmented reality, virtual reality and games — using technology as a tool for storytelling and expression. I'm currently completing a master's in Interface Cultures at the University of Arts Linz. Outside commissioned work, I design and 3D-print jewelry, blending craft with code.

Carmen Cordoba portrait

Skills

Studies

2014

High school - Maria Auxiliadora

2016

Course - Production of digital media

2015 – 2019

B.A. Interactive design

University Jorge Tadeo Lozano

2019

Conference scholarship

Game Developer Conference

2022

Unity developer (Programming)

Unity Learn

2024 - Currently

Interface Cultures

Universität für künstlerische und industrielle Gestaltung Linz

2026 - Currently

ERASMUS+/ Artes Visuales y Multimedia

Universitat Politècnica de València

Studies timeline

Work

2026 - Present

Video Documentation & Editor / Interface Cultures — "Code {} Rituals"

Documenting and editing video for "Code {} Rituals," an Interface Cultures exhibition presented as part of Ars Electronica.

2026

Artist / Ars Electronica Campus

  • Withdraw — an AR ad blocker, shown as part of the Campus exhibition.
  • At Least I'm Making Money — an art simulator and data-visualization piece. Authored by Carolina Bischof, with Carmen as technical designer. The project received an Honorary Mention at the Ars Electronica Campus Award 2026.

September 2025

Exhibition Trainee / Ars Electronica Festival

Cared for the artworks on show and explained the pieces and their processes to festival visitors.

January 2024 - December 2024

Unity Front-End Developer / IT Managers

  • Developed mobile applications using Unity and AR technologies.
  • Collaborated remotely to create user experiences for clients in various industries.
  • Created an interactive dashboard to transfer data between devices (iPad, interactive screens, Apple Vision Pro) using AR and MR.

2020 - 2023

Freelance Interactive Designer / Designer

  • Designed and implemented UX and AR features for apps like O-lab.
  • Created content, illustrations, and video edits for small brands like Coffee Envelope and abnehmen in liegen.
  • Brand construction and content creation for P & C Scratch Kitchen and Beanpetite.

September - December 2019

Quality Design Assistant / Efecto Studio

Modified 2D and 3D assets from the video game Decoherence for marketing content, and edited videos and images for different Apple resolutions.

August - December 2018

Junior Web Designer / Manuvo Colombia

Developed interactive books in HTML, CSS, and JavaScript for the website MakeMake.com, transforming PDF books into interactive books for a playful experience for kids.